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How to prevent object from drifting when using transform RotateAround

Hello, I'm using RotateAround to make an object spin around it's center. Problem is that after a while the object drifts off it's position, upwards in my case. So after a few minutes the GameObject has...

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How do I re-enable input after dragging off iPad screen?

Touch input appears to stop detecting touches after dragging finger off screen onto ipad frame, then returning to screen. Is there a way to address this? Repro: 1. add **Debug.Log(Input.touchCount);**...

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Metal crash on iOS app start

Hi, We're getting a random crash on game startup, 1/10 seconds after tapping the app icon; game crashes almost as soon as the app icon is tapped. The crash log looks like this: Exception Type:...

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Framerate drops to 40, profile says 60% in 'Overhead'

Hi, our game runs at 60fps, however at certain points this drops to 40. There's no in-between rate, it's either 60 or 40. When at 40 the profiler is showing 60% cpu time is spend in "Overhead". Image...

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How to prevent object from drifting when using transform RotateAround

Hello, I'm using RotateAround to make an object spin around it's center. Problem is that after a while the object drifts off it's position, upwards in my case. So after a few minutes the GameObject has...

View Article


How do I re-enable input after dragging off iPad screen?

Touch input appears to stop detecting touches after dragging finger off screen onto ipad frame, then returning to screen. Is there a way to address this? Repro: 1. add **Debug.Log(Input.touchCount);**...

View Article

Metal crash on iOS app start

Hi, We're getting a random crash on game startup, 1/10 seconds after tapping the app icon; game crashes almost as soon as the app icon is tapped. The crash log looks like this: Exception Type:...

View Article

Framerate drops to 40, profile says 60% in 'Overhead'

Hi, our game runs at 60fps, however at certain points this drops to 40. There's no in-between rate, it's either 60 or 40. When at 40 the profiler is showing 60% cpu time is spend in "Overhead". Image...

View Article

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